ID: 39007
Thompson M1A1 Submachine Gun 3D Model
By Digital Artist:
Panaristi
Description
Thompson M1A1 with 30-round magazine - .45 ACP.
Originally modelled in cinema4D 9.5. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Phong shading interpolation / Smoothing - 35°
- NOTE – In lightwave the 2 Bumpmaps (Body_B and Griff_B) must manually load in the Materialcanal.
- c4d
- Polygones - 29563 Vertices - 18340 - 10 Objects - 8 textures - 2 bumpmaps
- lwo
- Polygones - 29563 Vertices - 18340 - 4 Objects - 8 textures - 2 bumpmaps
- 3ds
- Polygones - 33592 Vertices - 24379 - 4 Objects - 8 textures - 2 bumpmaps
- obj
- Polygones - 29563 Vertices - 18340 - 4 Objects - 8 textures - 2 bumpmaps
Answering the call for further simplification, the M1 was standardized in April 1942 as the United States Submachine Gun, Cal. .45, M1. Rate of fire was reduced to approximately 600-700 rpm. First issued in 1943, the M1 uses a simple blowback operation, the charging handle was moved to the side, and the flip-up adjustable Lyman rear sight was replaced with a fixed L sight. Late M1 Thompsons had the triangular rear sight guard wings added to the L sight which was standardized on the M1A1 version. The slots adjoining the magazine well allowing use of the drum magazine were removed. The less expensive and more-easily manufactured "stick" magazines were used exclusively in the M1, with a new 30-round version joining the familiar 20-round type.
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