Elven Ranger 3D Model
By Digital Artist: itzan
Model is 4300 faces not smoothed and 17076 at level 1. Has 2 texture sets - one elven and one human. Modeled as precise as I possible. Textures are high-res taken from digital photos.
Maya scene files contain the model in it's smoothed form with smooth node present in history so you can go back to the lowpoly. Model was unwrapped with the help of the Roadkill tool for Maya. It consists of several parts - body, hair, eyes, eyelashes all named appropriately with their history deleted.
The textures are included in the archive.
Obj files consist of the lowpoly version of the ranger with hair, ranger without hair and the hair itself. Also the textures are included in the archive.
Texture format: .jpg
armsandlegs_sheet -> 2048x2048
armsandlegs_elven_sheet -> 2048x2048
body_sheet -> 4096x4096
body_elven_sheet -> 4096x4096
facemap_sheet -> 3500x3500
facemap_elven_sheet -> 3500x3500
ears_sheet -> 3500x3500 (one file for both elven and human)
eyes_sheet -> 685x685
eyelashes_sheet -> 341x341
eyelashes_mask -> 341x341
hair_sheet -> 2048x2048
hair_transparency_mask -> 2048x2048
hair_normals -> 2048x2048
Elven textures were made by editing the human ones in Photoshop. Inside .mb archive I've included a screenshot of the Hue/Saturation settings I've used.
Last but not least the inevitable seams were blended with the help of Maya's 3D Paint tool to make them invisible.
If you would like for me to make a modification that suits better what you have in mind feel free to contact me via the Turbosquid forums.
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Question, RE: Item ID 22725 (Elven Ranger)